Exploring Sound & Music in Unreal Engine

I jumped into the realm of sound this week. I discovered how to bring sounds into Unreal Engine, understanding the specific formats it accepts like .wav, .ogg, .flac, and .aif (unlike mp3). If I had mp3 files, I learned a neat trick: editing them in Blender's video editor and exporting them as .wav for Unreal Engine. Plus, I got hands-on with creating looped audio using sound cues, adding cool effects, and enhancing spatial sound.

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Trigger Boxes and Events in Unreal Engine

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Exploring Materials & Textures